
#pragma once
#include "../SGD Wrappers/SGD_String.h"


class ParticleFlyweight
{





private:
	SGD::String ImageID;
	
	struct FlyWeightColor
	{
		int Alpha;
		int Red;
		int Green;
		int Blue;

	};

	float FlyWeightscale;
	float FlyWeightrotation;
	float FlyWeightVelocity;
	


};